Pametna rasvjeta
Osnovna škola Zamet RijekaVideo snimka
Izrada projekta
Mobilna aplikacija
Shema projekta
Shema prikazuje odnos između reed sklopke i RGB LED žaruljica na eksperimentalnoj pločici, kao i spojeve na odgovarajuće pinove MKR1000 Arduino pločice.
Shemu ovoga projekta možete preuzeti ovdje.
Arduino program
/*Download latest Blynk library here: //https://github.com/blynkkk/blynk-library/releases/latest Blynk is a platform with iOS and Android apps to control Arduino, Raspberry Pi and the likes over the Internet. You can easily build graphic interfaces for all your projects by simply dragging and dropping widgets. Downloads, docs, tutorials: http://www.blynk.cc Sketch generator: http://examples.blynk.cc Blynk community: http://community.blynk.cc Follow us: http://www.fb.com/blynkapp Tweets by blynk_app Blynk library is licensed under MIT license This example code is in public domain. ************************************************************* You’ll need: - Blynk App (download from AppStore or Google Play) - Arduino MKR1000 board - Decide how to connect to Blynk (USB, Ethernet, Wi-Fi, Bluetooth, ...) There is a bunch of great example sketches included to show you how to get started. Think of them as LEGO bricks and combine them as you wish. For example, take the Ethernet Shield sketch and combine it with the Servo example, or choose a USB sketch and add a code from SendData example. *************************************************************/ /* Comment this out to disable prints and save space */ #define BLYNK_PRINT SerialUSB #include #include #include // You should get Auth Token in the Blynk App. // Go to the Project Settings (nut icon). char auth[] = "40159d5755ff46478a3225d75ca0fe25"; // Your WiFi credentials. // Set password to "" for open networks. char ssid[] = "P2 Lite"; char pass[] = "12345678ab"; int Led1 = 6; int Led2 = 7; int Led3 = 8; int SenzorMagnet = 9; void setup() { // Debug console SerialUSB.begin(9600); Blynk.begin(auth, ssid, pass); // You can also specify server: //Blynk.begin(auth, ssid, pass, "blynk-cloud.com", 8442); //Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8442); pinMode(Led1, OUTPUT); //postavi 6. pin kao izlazni pinMode(Led2, OUTPUT); //postavi 7. pin kao izlazni pinMode(Led3, OUTPUT); //postavi 8. pin kao izlazni pinMode(SenzorMagnet, INPUT); //postavi izvod SenzorMagnet (9) kao ulazni } void loop() { if (digitalRead(SenzorMagnet)==HIGH){ // u slučaju približavanja magneta senzoru, aktivira se Blynk aplikacija Blynk.run(); } else { analogWrite(Led1, 0); // LEDice se isključuju analogWrite(Led2, 0); analogWrite(Led3, 0); } }
Arduino program ovoga projekta možete preuzeti ovdje.
Autori
Projekt su izradili Antoni Spevan i Dorian Niko Bošnjak uz mentorstvo Dine Arbule iz OŠ Zamet Rijeka
Projekt je prijavljen na temu: Internet of Things: Pametna rasvjeta.